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Preserving these changes or settings can be tricky – let us know in the forum if you would like to do this and we can help you. Warning: This process may lose/overwrite some settings you may have changed or code you may have added to your Workbench console in the SkookumIDE. Update an existing install to the latest version from zip file That’s it! The next time you run the Unreal Editor, the SkookumScript plugin will be available in all your projects. It will restart the UE4 Editor and after that you should be set. In the UE4 Editor go to Edit-> Plugins, find the SkookumScript plugin and ensure that it has the Enabled check box with a check mark. If the UE4 Editor starts up without a icon in its toolbar, then the SkookumScript Plugin needs to be enabled.Follow the steps in Resolving installation issues as needed. Because you manually dowloaded the SkookumIDE, some anti-virus software such as Windows Defender SmartScreen may block running it.Follow the instructions in Epic Games Launcher users - First-time install starting at step #6.After unzipping, there should be a SkookumScript folder inside your Engine/Plugins/Marketplace folder.Again, make sure your engine version matches that of the plugin. Unzip the plugin zip file into the Engine/Plugins/Marketplace folder.Find the Engine/Plugins/Marketplace/SkookumScript folder.In your Engine/Plugins folder, find the Marketplace folder.
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Here’s how to do it: First-time install from zip file It can sometimes take a while for Epic Games to make the latest update to the SkookumScript UE4 Plugin available on the Unreal Marketplace, so in the interim we occasionally provide a pre-built zip file that advanced users can add to the Epic Launcher by hand. To install the current Unreal Marketplace version of the SkookumScript UE4 Plugin, see instructions on the SkookumScript web site.
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